TOY - Trainers Online for Youth
This is a reference for Mihaela Georgiana Adelina Dragomir
O1: Understand and map employability and STEAM trends across partner countries, distinguish soft skills from hard skills, and identify at least three STEAM career pathways aligned with current job market needs.
O2: Build practical job search tools and confidence, each participant creating a targeted CV and motivation letter for a STEAM role, practicing interview skills through at least one mock interview with feedback, and applying the STAR method.
O3: Foster a problem-solving and growth mindset connected to STEAM, strengthening adaptability, collaboration, and lifelong learning for future careers.
Romania, Spain, Greece, Bulgaria and Italy
The mobility used a participatory, experiential and non-formal learning approach focused on youth employability, STEAM-related careers and practical preparation for the labour market. The programme began with icebreakers and team-building methods such as a circle of names, speed dating, human bingo, non-verbal group challenges and reflection on expectations, fears and contributions. Participants also co-created a group agreement and took part in a city treasure hunt combining teamwork, STEAM-related tasks and interaction with the local community.
A strong emphasis was placed on self-awareness and understanding employability skills. Participants explored key concepts such as employability, decent work, hard and soft skills, STEAM, entrepreneurship, networking and job-market opportunities through brainstorming and facilitated discussion. Practical methods included the Marshmallow Challenge to explore teamwork, leadership and communication, the Tree of Skills for identifying values, strengths and areas for development, and national-context mapping through infographics on employment trends, skills gaps and STEAM opportunities. Participants also analysed real job advertisements to identify explicit and hidden employer expectations and translate them into candidate profiles.
The programme relied heavily on learning by doing to develop concrete job-search competences. Participants created personal-brand profiles, tailored their CVs to STEAM vacancies, drafted cover and motivation letters, examined their digital identity, designed LinkedIn profiles and practised job interviews using role-play and peer feedback. Networking was explored both online and in person, while a study visit to a STEAM-related employer gave participants direct insight into recruitment and selection practices. Team-building simulations such as “Win as Much as You Can” were also used to explore trust, communication, negotiation and the relationship between individual and collective success.
Reflection and evaluation were integrated throughout the mobility. Daily reflection groups used questions about feelings, takeaways and challenges, while intercultural evenings supported informal learning and exchange. Toward the end of the programme, participants reflected on Youthpass competences and how these could be translated into language relevant to employers. The final evaluation combined an anonymous survey, the Bullseye method and a spoken circle reflection, allowing participants to assess the learning content, facilitation, logistics and their own development. Overall, the methodology combined experiential learning, practical employability exercises, peer feedback, simulations, teamwork, intercultural learning and continuous reflection.
https://www.instagram.com/p/DRJmC1dCPYk/
Full time trainer
I confirm that Ms. Dragomir worked as a full-time trainer for seven days during the Youth Employability Lab project, organised by GEYC in Mollina, Spain, from 4–12 November 2025.
As the Project Manager of the activity, I worked directly with Adelina and can confirm her role and responsibilities within the training team. She contributed to the preparation and delivery of the programme, facilitating non-formal and experiential learning activities focused on youth employability, STEAM career pathways, job-search skills, personal and professional development, teamwork, and intercultural learning.
Based on my direct collaboration with her throughout the project, I can confirm the information provided regarding her role as a trainer and her contribution to the successful implementation of the activity.