This is a reference for Martin Fischer


The training activity took place
organised by CIDI
22nd-28th September 2013

Aims & objectives

This genuine study session brought gamers, community managers, academics in the field and game developers together in the framework of the No Hate Speech Movement, to combate hate speech in video games. Not only was the topic completely new within the instutional framework, also the participants had their first interaction with the European institutions and Human Rights education. The study session seeks to kick off various follow up activities to make gaming communities more inclusive.

Target group & international/intercultural composition of the group & team

The group was collected internationally from gamers all over the world. We had people from 18 different countries present and reached out to more than 100 gaming structures and organisations.

Training methods used & main activities

In the study session about video games we used a lot of game based methods and energizers to keep the group active and motivated. The discussion based methods were adapted to the topic and slightly changed in terminology and structure. We also held a gaming hour every day, to allow participants to play their favorite video games but always gave tasks to accomplish and reflect on the programme.

Outcomes of the activity

We set up several follow up activities, such as implementing online tools to combate hate, contribute to the campaign, set up additional player structures to fight for inclusion, collect case studies and prepare academic research on the topic.

Your tasks and responsibilities within the team

I was the Course Director for the study session and implemented many parts of the programme. Besides the preparatory work as a Course Director I was responsible for the general programme of the study session, moderation of external speakers, facilitation between units and led several discussion groups.

I worked on this training for 8 days as a full time trainer.

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