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Simulation Exercise

Unfake Social Media - Social Media Simulation Games - Game 1 Bingo

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An interactive Bingo-style game that helps players recognise and understand key media literacy concepts while identifying misinformation and social media manipulation in a fun, engaging way.

Aims of the tool

To strengthen media literacy among young people by:
a) Familiarising them with key terms and concepts related to misinformation, fake news, and digital responsibility; and
b) Encouraging analytical thinking and active participation through a collaborative learning activity.

Description of the tool

Bingo is part of the Unfake Social Media project’s Social Media Simulation series — a set of interactive games that make learning about misinformation both educational and enjoyable.

In this activity, players match terms with definitions or examples linked to media literacy, fake news, and online information credibility. The game format keeps participants engaged while reinforcing their understanding of how information spreads and how to assess it critically.

By blending competition with reflection, Bingo cultivates essential skills such as critical analysis, attention to detail, and source evaluation — empowering youth to navigate the digital landscape with confidence and discernment.

Available downloads:

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Disclaimer

SALTO cannot be held responsible for the inappropriate use of these training tools. Always adapt training tools to your aims, context, target group and to your own skills! These tools have been used in a variety of formats and situations. Please notify SALTO should you know about the origin of or copyright on this tool.

Tool overview

Unfake Social Media - Social Media Simulation Games - Game 1 Bingo

http://toolbox.salto-youth.net/5206

This tool is for

The Bingo game is designed for young people and youth workers involved in media literacy, communication, and civic education programmes. It supports youth workers in facilitating engaging learning sessions while helping young participants develop analytical skills and awareness of misinformation in social media contexts.

and addresses

Youth Initiatives

It is recommended for use in:

Transnational Youth Initiatives

Materials needed:

Bingo Game Manual

Duration:

15-30 minutes

Behind the tool

The tool was created by

Unfake Social Media Erasmus+ KA21

in the context of

Unfake Social Media Erasmus+ KA21

The tool was published to the Toolbox by

GV Vadivan (on 15 November 2025)

and last modified

12 November 2025

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