TOY - Trainers Online for Youth
This is a reference for Antonio Benaches BodĂ
- Exploring the concept of games and playing as a crucial opportunity for young people to learn
- Identifying the competencies that could be developed through games that are required for
young peoples’ active participation in social life and for employment
- Exchanging the experience on most commonly used types of games in different contexts
- Raising awareness on the principles, values and characteristics of non-formal learning (NFL) and
exploring Experiential Learning cycle as a crucial tool to extract important learning outcomes
from games
- Developing skills on designing, facilitating games and getting high learning outcomes through
good quality debriefing process
- Providing a space to develop further ideas on using the games as an effective learning
opportunity at the local level or through future projects of Erasmus+
We were 31 people from 12 organizations from 12 countries: LATVIA, GREECE, RUSSIAN FEDERATION, GERMANY, UKRAINE, ROMANIA, UKRAINE, BULGARIA, ARMENIA, ITALY, POLAND, GEORGIA.
We used debates, games, simulations, workshops, study visits... The main topic was games for NFL, so GAMES were mainly present in the TC
- New games developed by the participants
- New networking partnerships among the organizations
- Better understanding of the debriefing process and the power of games as learning tools
- Better understanding of the E+ programme
I have been full-time trainer, sharing responsibilities with Ieva Grundsteine and it has been a very pleasant activity.