This is a reference for Vera Goriunova

Go Play

The training activity took place
in Tsaghkadzor, Armenia
organised by Foreign Students of Luxembourg, Academy of Innovation
7-14th April 2019

Aims & objectives

To reflect on the existing “game” or “board game” and how they are used in the youth
- To share personal experience of using the games, and reflecting critically on the
learning outcomes;
- To create and practice new games and tools,
- To exchange experience and to give feedback;
- To apply on practice skills gained during the first stage of the LTTC

Target group & international/intercultural composition of the group & team

Luxembourg, Armenia, Georgia, Russian Federation,
Greece, Ukraine, Belarus, Italy, Hungary
youth workers, youth leaders, teachers, trainers, coaches and educators who actively work at local/regional/national or international levels

Training methods used & main activities

Discussions, group work, individual work, Action bound, various board games and group activities, energisers, presentations, reflection groups, practice activities, creation of games

Outcomes of the activity

12 different educational games and gamified systems were created during the event. Participants gained competences in applying game design in their every day educational practice

Your tasks and responsibilities within the team

a trainer

I worked on this training for 7 days as a full time trainer.

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