TOY - Trainers Online for Youth
This is a reference for Annan Mohamed
Aim:
Sports as a modem for active participation and social inclusion
Objectives:
- What are Traditional Games? through a Euro-Med dimension
- Tools for youth workers to practice sports in their local communities
- Inventing games as an outcome for DEOR
It consists of 6 countries:
Spain, Italy, UK, Lebanon, Jordan and Egypt.
Total number of participants : 26
Non-Formal training methods:
-Graphic Facilitation; using graphics for delivering information
- Field visits; preparing a sports day for the community to practice traditional games and games invented during the training course/ using the venue for intercultural learning (visit to Petra where the participants had a task of answering a number of questions then present it in a form of video or a story)
- Interactive sessions where participants learn by doing: group discussions, clustering, voluntarism (rights and responsibilities)
- Inventing 4 new games
- Collecting a number of traditional games
- Practicing all the games that came out of the training course in the local community which is the local impact left
- Reaching the fact that sports can be used as a modem for social inclusion and active participation
- coming up with 4 projects for future planning
- Team building activities
- Sessions:
+ What is a volunteer?
+ Inventing new ideas for Euro-Med games
+ What is project planning?
- Share in organizing Venue Task (Petra)
- Documenting (photos/ videos)
- Share in training program setting