Toolbox — For Training and Youth Work
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Exercise
JOIN and learn about youth work in schools as a non-formal learning methodology! The materials are composed in the project YWIS- Youth work in schools You can find more info on our website https://ywis.saarenoored.ee/en/home/
Presentation
In these two combined filea you can find 10 inspiring presentations from professionals presented in the training course /seminar School youth work in 2025-in Finland and beyond 12.-13.3.2025 in Mikkeli, Finland.
Manual
Unfake Social Media (UnfakeSoMe) is an Erasmus+ (KA210-YOU) project that helps young adults and the people to spot misinformation through game-based activities. Pick a handful of games that fit your crowd and the time you actually have.
Ice-breaker, Name Game/Get to know each other, Boardgame
Wheel of Wisdom is an interactive quiz game designed to boost general knowledge, foster connection, and encourage critical thinking through fun, adaptable challenges suitable for all ages and learning environments.
Manual
Erasmus+ FYI Manual guides youth workers in using foresight to empower young people. Offers practical tools, workshops, and methods for exploring trends, scenarios, and future planning to build critical thinking and active participation.
Name Game/Get to know each other
Eco AliensTrip is an Erasmus+ board game where four alien siblings (Da,De,Do,Du)explore Earth to understand the causes and effects of climate change.Teams answer questions to advance, encouraging critical thinking and action for a just, sustainable world.
Manual
The ACCESS Toolkit supports youth workers in delivering inclusive Global Citizenship Education (GCE)to disadvantaged youth (e.g.,NEETs).It includes GCE theory, EU values, strategies, and games(like Riding for Rights) to build skills and reduce inequality.
Simulation Exercise
An interactive Bingo-style game that helps players recognise and understand key media literacy concepts while identifying misinformation and social media manipulation in a fun, engaging way.
Simulation Exercise
A fast-paced word search game that challenges players to identify terms linked to misinformation, fake news, and online manipulation while improving their media literacy skills.
Simulation Exercise
A dynamic simulation where players must analyse, verify, and categorise a flood of online information before time runs out — testing their fact-checking and critical thinking skills under pressure.