CCS develops interactive multimedia software and digital editions for educational publishers and institutions globally. It specializes in the development of interactive multimedia for use with interactive whiteboards (IWB), mobile devices (tablets & smartphones) and PCs, based on educational content (coursebooks, text books, exam papers etc.) but also on all types of content originating from all sectors, including corporate, HE, K-12, ELT, VET, etc.
The company offers its clients integrated solutions and services with high added value, from conceptualization, design of content visualization (storyboarding) and the development of applications to consulting services for exploitation of digital media (digital marketing) and the design of targeted marketing campaigns for customer’s applications. Moreover, the company provides both the educational and methodological editing of the software applications it develops.
With over 700 projects completed, the company maintains significant partnerships with large multinational organizations in the United States, the United Kingdom, Germany, France, Spain, Italy, Poland, the United Arab Emirates, Singapore, and Greece. Our clientele includes companies like National Geographic Learning, Pearson-Longman, McGraw-Hill, GrupoSM and many more.
CCS Significant Portfolio
• Our partnership with NATIONAL GEOGRAPHIC LEARNING (UK, US, Poland, Greece, Singapore, China, UAE) for the creation of digital educational content to accompany a large number of their major language teaching titles.
• Our work with PEARSON EDUCATION (UK, US, Italy, Poland, Greece) for the development of large numbers of learning objects for inclusion in their digital offering.
• Our work with RICHMOND for the provision of editorial and animation creation services; and for the development of HTML5 based cross-platform IWB software
• CCS is the strategic partner for all innovative interactive training initiatives of COCA-COLA HB, one of the largest bottlers and vendors of The Coca-Cola Company’s products in the world and the largest based in Europe with a geographical range that stretches from the Republic of Ireland to the eastern-most parts of Russia, and from Estonia to Nigeria.
• Collaboration with VODAFONE GR for the creation of an e-learning program for new employees, as well as for the web-based educational game Netpolis.
• A major Bank in the UAE for developing their induction e-learning program for new employees. The solution comprised a serious game for the induction of the employees.
Business Sectors
The business sectors the Company operates in are:
• Design and development of educational software applications for use by teachers and students in classrooms with interactive whiteboards (IWBs) and/or PCs, for educational content publishers and educational organizations and schools.
• Integrated solutions and development services of educational apps and digital publications (ePublishing, eBooks) for use by students and trainees on portable devices -iOS & Android tablets & smartphones - for educational content publishers, organizations and schools.
• Development of SCORM-compliant eLearning material for use in learning management systems (LMS) for educational publishers, organizations, schools, company training, etc.
• Design and development of educational games, immersive games, serious games for corporate training and educational purposes.
CCS is named as one of the top 10 eLearning content development companies for 2015 by eLearningindustry.com.
CCS head office in Athens has 22 full time staff in house comprising 3 project managers, 1 Technical manager, 4 consultants, 2 instructional designers, 1 graphical designer/animator, 4 Web Developers, 6 multimedia programmers, 1 sales manager.
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CCS Digital Education is
CCS develops interactive multimedia software and digital editions for educational publishers and institutions globally.
Short URL to this project:
http://otlas-org.salto-youth.net/11971