The Great Book of Gamification

Escape room, LARP, RPG, Trasure hunt, and how to use them in education

Project The Great Book of Gamification concentrates on using different methods of gamification in education.

We want to create a new network of organizations that works through games, preparing for future KA2 projects.

If your organization uses gamification, wants to share their methods and learn new ones, feel free to join us!

On the project we will learn how to use methods such as: LARP, RPG, Escape Room, Treasure hunt in education, but not only in theory!

During the project participants will have an opportunity to visit local escape rooms, take part in a treasure hunt game in the old square of Lublin and play two RPG and LARP scenarios!
Apart from that we will show you how to make props and characterizations for your characters.


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Project overview

taking place
from 2023-05-24 till 2023-06-04
This project relates to:
Training and Networking
and is focusing on:
  • EVS volunteer wanted
  • Innovation
  • Integration
  • Intercultural dialogue
  • Leadership
  • Non-formal learning
  • Sustainable development
  • Urban/rural development

Short URL to this project:

http://otlas-project.salto-youth.net/14439

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