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Project will engage young people into the mystical world of antiquity where ancient mythical creatures and natural elements come to life.
Project idea:
During the project will be created the amusement park where kids, youth and whole family could educate themselves through interactive sculptures, games and various interactive instalations. We believe that the best way to get to know the history of our folklore and ethnoculture is to learn more about the surroundings of the nature, its values in a more interactive and engaging way.
The park would include various huge interactive sculptures of mythical creatures, light and sound installations, 3D projections, and interactive task maps. Our goals is to engage young people together with their families into the mystical world of antiquity where ancient mythical creatures and natural elements come to life. We will see our visitors to experience the emotion and at the same time to educate them through entertainment.
This project is unique as it will involve the works of folk artists based on fairy tales and stories combined with the modern technology engineering, artists creating video and audio solutions, and thus it will obtain installations that engage and influence the target audience.
The main problem is that ethnoculture became uninteresting to modern children and society in general because its forms of delivery are outdated. It is necessary to show the folk and ethnoculture artists that only by applying new technologies with ancient and mystical world the ethno-culture can be attractive again even to the young person.
Project objectives:
1. To explore, preserve and present the folklore, ethno cultural and cultural heritage in the participating countries as well as educate youth about the heritage and its value accessible to contemporary society.
2. Improving the image, accessibility and popularity of ethno culture in society.
3. To promote the synthesis and cooperation of folk artists and contemporary media creators by involving them in the creative process, during which the relationship between folklore and new technologies would be developed.
4. Establish and promote cooperation and international links between creators and artists, as well as encourage the circulation of artists and their works and good practices across Europe which will lead to the rise to co-productions and artistic creations across the countries involved.
Target group of the project: pre-school and school age children, families.
Project budget: medium-scale project: maximum EU grant amount 1 000 000 EUR.
Project partners: totally 5 countries.
Profile of partners: public or private bodies whose activities are based on cultural values or artistic and creative expressions, also, whose activities include the development and creation of goods and services which embody cultural, artistic or other creative expressions, as well as education or management, related to these activities. Also, public or private bodies public involving various artists (preferably who focusing of folk art, mystical world, mythology, ethnoculture etc.)
Deadline to apply: 25th July, 2021
Contact email: ruta@kokybesklubas.lt
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Short URL to this project:
http://otlas-project.salto-youth.net/13377