APS Palestra Per la Mente (PPM) was born in 2014, it is made up of innovators, teachers, students, businessman, programmers, ...
PPM deals with the promotion, training and dissemination of computational thinking, coding, robotics and innovative technologies, in order to facilitate problem solving, creativity and cooperation.
PPM is committed to experimenting with new forms of education and learning linked to electronic and digital tools, taking action to combat the intergenerational digital divide and functional illiteracy, contributing with its activities to the training of active citizens and to activate dynamics of change also in contexts of educational poverty.
To achieve its objectives, PPM uses digital and electronic tools with the use of active methodologies such as: Mentoring, Creative Learning and Learning by Doing that allow the experiential acquisition of soft skills that can be spent both in formal and informal contexts following a holistic vision of human person in which not only knowledge and know-how are important, but also knowing how to be.
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APS Palestra Per la Mente is
Aps Palestra Per la Mente deals with computational thinking, robotics, and new ways of education and learning related to electronic and digital tools.
Short URL to this project:
http://otlas-org.salto-youth.net/20145