Toolbox — For Training and Youth Work
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Exercise, Ice-breaker, Group Building Activity, Name Game/Get to know each other
Easy, fast and funny, you can consider this tool with groups:
- to let people know each other from another point of view;
- to start speaking of skills;
- to highlight resources in the team;
with new groups:
- as a name game.
You can use this tool to:
- Let the people get to know one each other at the start of a group activity or path
- Go beyond names and faces starting to know other people’s characteristics
- Let people reflect on their own existing skills and abilities and areas for potential development
- Highlight resources in a group/team.
This game can be considered:
- amongst game names if at the very start of a path and/or
- as a way to know each other from another point of view and/or
- to start speaking of skills (even if the group is not new),
so you’ll introduce and debrief it consequently.
Tell the participants that they are going to play a game to get to know one each other better.
Ask them to take an A4 paper each and to write their names clearly on it in the header.
Give a couple of minutes to think of their own skills and abilities and then to write them in a visible way, so that there will be a list of 2 real and 1 false characteristics listed on the paper for the other people to read.
(The “false ability skill” can be totally fake or something they’d like to acquire or develop in the future).
They have to stick this sheet on their chest with some masking tape.
The next step is to let them go around in the room and stop randomly to chat in couples, trying to guess the false skill on their mate’s sheet. As soon as it comes out they have to leave and look for new people.
The game can be stopped in any moment the moderator considers it enough, depending on the time available and objectives to reach in the whole program.
Debriefing:
In case you want to use it as a simple name game, it’s not necessary to go into a deep analysis and it can be enough to ask people how they felt and if they found out something interesting regarding their mates, before starting the next activity.
Otherwise, you can let them reflect on the skills they realized to have, how they came to choose the false one, how much it is something they’d like to reach in the future and how they can get there.
Another matter of discussion is to focus on the potential of the team if joining all of their present characteristics and talents together (i.e. if they are going to share a trip, it can be useful to know who is able to cook or to play some instrument; if they will work together there can be some precious resources in ICT or networking.
SALTO cannot be held responsible for the inappropriate use of these training tools. Always adapt training tools to your aims, context, target group and to your own skills! These tools have been used in a variety of formats and situations. Please notify SALTO should you know about the origin of or copyright on this tool.
http://toolbox.salto-youth.net/2262
This tool is for
- New groups - Groups where some members don’t know each other or just superficially. Size: 10 to 100
and addresses
Group Dynamics, Personal Development, Peer education
It is recommended for use in:
Strategic Partnerships
Materials needed:
A4 sheets, colored felt-tip pens (at least one per participant), masking tape; You need a space where people can move freely and safely (so calculate time to move chairs etc in advance if needed).
Duration:
15’ to 40’ ca depending on the number of people and time you want to devote to exchange and to debriefing.
The tool was created by
Paola Pertegato - Association Xena-Padua-Italy
The tool has been experimented in
Many projects in KA 1 VET training and in non formal education
The tool was published to the Toolbox by
Paola Pertegato (on 20 July 2018)
and last modified
14 March 2018
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