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Exercise, Boardgame

EMPLAY Planner, App and Board Game

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EMPLAY tools aim to develop employability competences in engaging ways using different approaches: EMPLAY Planner is for self-organisation; EMPLAY App proposes individual challenges; EMPLAY Board Game encourages group interaction and discussion.

Aims of the tool

To develop awareness and reflect on one's own employability competences (personal competences and job search competences)
To engage in exercises and activities that promote competences development

Description of the tool

EMPLAY Planner is an interactive tool with activities, exercises and suggestions to work on employability competences. It also includes a 6-months planner (dates to be defined by user).

It's a tool that allows users to develop their employability competences and skills in a spontaneous and creative manner. Activities and inputs rely on 5 key themes: WHO AM I? (social and personal competences); WHERE DO I WANT TO GO? (employability plans / self-development / lifelong learning); WHAT DO I HAVE TO DO TO GET THERE? (job search); Organisational elements; Inspiration and Motivation.

The Planner was conceived as an individual tool but it can also be used as a support instrument for coaching or career advice.

It can be downloaded (languages: EN, IT, NL, PT) at

EMPLAY App is a personal mobile phone tool, available for Android and IOS, that can be used at one’s own pace and will. Its mobile interface is attractive and interactive and it relies on principles of gamification to motivate users to fulfil challenges that promote the awareness and /or development of employability competences.

The app includes a pool of 80 different challenges, created by the partners, of different sorts: questions about yourself or your environment; questions about work issues; tasks to complete away from the device. The variety and sequence of challenges have been selected as motivating and engaging.

It can be installed for free from Play Store and App Store

EMPLAY Board Game is an engaging way to develop employability, through group interaction and personal reflection around the various dimensions of employability. Players engage in questions, group activities and discussions that make learning exciting.

The game includes a board with 12 segments ("employability dimensions"), 50 job cards, 132 EMPLAY Cards (10 cards for each dimension + 1 blank card for each dimension) and the Facilitator’s Guide.

The EMPLAY Cards are the main learning source in the game. They were conceived to promote reflection, group discussion and awareness of the various issues involved in employability. For some of their questions, there is a clear ‘correct’ answer. Others are open reflective questions with neither a correct nor wrong answer. Some cards suggest an action to be performed right during the game. Facilitation is recommended.

The game can be played in groups of 4 to 5 players (or by up to 5 teams with a maximum of 3 players each – 15 players). It takes 1 to 2 hours. Variations of this educational game include using it as a one-to-one coaching tool or even as an individual exercise.

It can be downloaded (languages: EN, IT, NL, PT) at

Available downloads:


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SALTO cannot be held responsible for the inappropriate use of these training tools. Always adapt training tools to your aims, context, target group and to your own skills! These tools have been used in a variety of formats and situations. Please notify SALTO should you know about the origin of or copyright on this tool.

Tool overview

EMPLAY Planner, App and Board Game

This tool addresses

Group Dynamics, Personal Development, Peer education

It is recommended for use in:

Youth Exchanges
Training and Networking

Behind the tool

The tool was created by

Employability Tools' project partners

in the context of

EMPLAY Tools were created under the Erasmus+ KA2 project "Employability Tools". The project included also the creation of a handbook for employability workers.

The tool was published to the Toolbox by

Claudia Meireles (on 27 November 2018)

and last modified

28 October 2018

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