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Simulation Exercise

COFADOR Galaxy - A Simulation for Youth and Adult Education on Conflict Management

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This simulation game has been designed and implemented as a results of the Youth in Action project “ToT on SimGame”, that took part in Republic of Moldova in July 2014.

Aims of the tool

Learning objectives of this game are the following ones:
- to increase awareness of youth regarding cultural diversity and
discrimination*;
-to make young people more aware of the structure in society (hierarchy,
division of power, roles and responsibilities);
-to equip youth with negotiation skills

Description of the tool

This is a simulation game, set in the context of the fictional galaxy
of 5 fictional planets. 4 of these planets are populated, one is empty. Each
of populated planet has only one culture: on the planet FAPLA live only
farmers, on the planet DOPLA live only doctors, on the ARPLA artists and
on the COPLA constructors. All inhabitants of four planets try to reach
agreement to live together.
The game is designed to be useful in the education of youth (14-18
years old) with lack of previous experience in multicultural society
(community).
The project ideas contained in this simulation game are based on
the proposals from big intercultural/international communities (for
example European Union). While the people are fictional, their cultural
beliefs, traditions, relationships and attitudes could be based on reality.

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Disclaimer

SALTO cannot be held responsible for the inappropriate use of these training tools. Always adapt training tools to your aims, context, target group and to your own skills! These tools have been used in a variety of formats and situations. Please notify SALTO should you know about the origin of or copyright on this tool.

Tool overview

http://toolbox.salto-youth.net/1789

This tool is for

The game is designed to be useful in the education of youth (14-18 years old) with lack of previous experience in multicultural society (community).

and addresses

YOUTH in ACTION (YiA) programme, Intercultural Learning, Eastern Europe and Caucasus, Youth Participation

Duration:

The whole game should last up to 360 minutes (6 hours), however it’s up to the facilitators to decide the time limits. Depends on needs of the group/ group dynamics/ results needed, facilitators are to adjust the time needed.

Behind the tool

The tool was created by

"MilleniuM" Training and Development Institute

in the context of

Training Course "ToT on SimGame", Youth in Action project, that took part in Republic of Moldova in July 2014

The tool was published to the Toolbox by

Vitalie Cirhana (on 30 March 2016)

and last modified

28 January 2016

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